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Fallout new vegas mcm1/19/2023 ![]() UIO seems to take care of that without user intervention in all the cases I have on my game and listed in that article. It only requires manual merging IF some other HUD mod adds specific information to the display and positions it differently than the standard Darn has allowed for. The Darn file has all the standard elements of the other HUD plugins version of that file. You should be using UIO to merge Darn and MCM. MCM), apparently without notice (it wasn't mentioned). The MO approach as I understand it from others instructions on getting it to resolve this situation, is to move the "Load order" position of Darnified UI after it has been installed, so it will move it's version of the "start_menu.xml" file over that of any previously installed (i.e.
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